3D Design Basics - WS2020
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Using Maya:
Workspaces
Interface Overview
Working With Primitives
Basic 3D Modeling
Modeling Techniques for Design
Modeling Techniques for Production
Surfacing
UVs, Layout and Creation
Lights in Maya
Rigging for Animation
Design for 3D:
Introduction to 3D
Sketchbooks and Thumbnails
Overview of the 3D Pipeline
Basic Design and Composition Principles
Gestalt Principles
Lighting
Assignments:
Assignment 1 - Future City Scene
Assignment 2 - Floating Objects
Assignment 3 - Sci-fi Crate Concepts
Assignment 4 - Robot Concept
3D Design Basics - WS2020
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